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Team: Monsterworks
gamejam: November1408

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  • Message line, Potions.
    467 days ago
    Slime Monster. Can kill with axe, 2 styles of axe throw, Can die very rudimentarily. Proof of concept 'exploration' level.
    471 days ago
    Throw Axe, Collect Jumping Boots! Hear Noise!
    473 days ago
    Load TaT Tile Map Editor XML Format (for tileset too!). Upscaling. Scenery art.
    475 days ago
    Tiles are solid and there's gravity and junk.
    476 days ago
    Scrolling tiles WOOOOOOO. Really basic, in pygame, pretty lame effort tonight actually. Had to watch Casino Royale... (wasn't really impressed).
    478 days ago
    Mockup, I have no idea how/when I'm going to program this. Maybe my entry will just be a massive tileset and sprites...
    479 days ago
    Hero Sprite upscaled 3x. Hopefully it'll animate as a GIF.
    479 days ago
    NES palette, not sure if you are allowed to use all onscreen at once /shrug I'm not going to be too strict on myself. Sprites are 8x8 or 8x16 apparently.
    480 days ago
    Might do my game NES style. 256x224.
    480 days ago
    Game title, all I have atm.
    480 days ago